While we were developing StarCraft: Remastered, we’d consistently receive feedback about the popularity and demand for EUD maps, so we began investigating ways to bring the trigger back without exposing the game to exploits. For the security of our players (not to mention StarCraft itself), we had to block the use of EUD maps. Unfortunately, the very thing that made the EUD trigger so useful to modders also made it easy to exploit. This allowed modders to create all sorts of unexpected experiences-from “Bullet Hell” shooters and rhythm games, to card games, video players, and much more. Early on, clever modders used the EUD trigger in unexpected ways, enabling them to employ whole new gameplay mechanics that were not possible in StarCraft otherwise. EUD stands for “Extended Unit Death.” It’s a type of trigger that’s used in the StarCraft Map Editor.
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